Autodesk Mudbox 2020 Tutorial
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- Autodesk Mudbox 2020 Multilanguage Mac x64Autodesk Mudbox digital painting and sculpting software provides 3D artists with an intuitive and tactile toolset for creating highly detailed 3D geometry and textures for beautiful characters and environments. Autodesk has released Mudbox.
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3ds Max is now combined with 3ds Max Interactive, a powerful VR engine that gives you the ability to go from Max to VR in just a few clicks. If you’re a current subscriber, you'll notice a new Interactive menu when you open 3ds Max 2018.1: this will launch 3ds Max Interactive, our new 3D to VR creative workflow for design viz artists like you.
Ready to take the leap? Starting today, you can download both 3ds Max 2018 Update 1 and 3ds Max Interactive as two separate downloads from your desktop account, provided you're a current 3ds Max, suite or collection subscriber.
Our goal is to ensure minimal downtime. Get up Autodesk Mudbox 2020 and running in a Autodesk Mudbox 2020 matter of days. Focus on what matters most; running your business. Call us to learn about plans, pricing and promotions. We have solutions for hybrid, on-premise, and Autodesk Mudbox 2020 full cloud migrations. Call, chat or email with an.
Here's how to get set up:
Are you more of a step-by-stepper? Here's a how-to in a few steps:
UPDATE 3DS MAX TO 2018.1
1. Launch the Autodesk Desktop App.
2. Once in the Autodesk Desktop App, open the My Updates menu in the top left corner. Click on Autodesk 3ds Max 2018.1 Update, then click Update to start the download. 3ds Max 2018.1 will automatically install once the download is complete.
3. Don't have the Autodesk Desktop App? No problem. Open up a browser and head on over to your Autodesk Account.
4. Under Product Updates, locate 3ds Max 2018 Update 1 and click Download.
5. Once your download is complete, simply follow the install instructions.
6. Huzzah! You've got 3ds Max 2018 Update 1. Next, go ahead and launch 3ds Max.
INSTALL MAX INTERACTIVE
1. Once 3ds Max is open, you'll notice a new welcome screen.
2. This will open up a browser, where you'll log in to your Autodesk Account. From here, click on All Products & Services (top left) and select the Downloads button on the 3ds Max tab.
3. Next, you'll see a pop-up for all available 3ds Max downloads. Find 3ds Max Interactive and click Download now. Follow the download instructions and click the Install button.
4. From here, you'll open up the 3ds Max Interactive installer. Follow the install instructions, enter your country, accept the License and Services agreement and click Next.
5. You'll need a serial number for this next step, but luckily you've already got one! Use your 3ds Max 2018 serial number from your Autodesk Account and click Next.
6. Once you receive a confirmation that your serial number has been found and activated, click Finish to complete your install. Sit back, relax, stretch, hydrate - oh, wait, it’s done installing already?
7. You'll get a notification once the installation has successfully completed, and now it’s time to launch 3ds Max Interactive.
8. It's happening!
9. Decisions, decisions. Pick the appropriate template for the type of project you want to create.
10… the sky’s the limit! Happy creating.
READY TO GO FROM MAX TO VR?
On Monday, June 12th, we'll be kicking off our journey from 3ds Max to VR. Join us for 10 days of short video power tutorials to get you up and running with VR content creation, and familiar with the tools and terminology.
Bonus: you'll walk away with solid understanding of the fluid workflow between 3ds Max's powerful 3D tools and with the new interactive toolset. Pretty sweet.
Autodesk has just released new versions of both Mudbox and Motionbuilder. Mudbox 2020 adds the functionality of exchanging model information directly with Autodesk Flame. And Motionbuilder 2020 has improved playback, new bookmarks, unlimited undos and more.
Motionbuilder
MotionBuilder® 3D character animation software for virtual production helps you to more efficiently manipulate and refine data with greater reliability. Capture, edit, and play back complex character animation in a highly responsive, interactive environment. Work with a display optimized for both animators and directors.
What’s new?
Improved playback
- Toggle manipulator visibility: You can now turn on the new Display > Hide Manipulators during Playback option to remove all manipulator elements during scene playback, providing you with a cleaner viewing experience.
- Render scenes using MP4: MP4 is now an Output Format in the Render window.
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Bookmarks in the Schematic view
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New bookmarks in the Schematic view let you quickly jump from one region of the schematic to another, eliminating the need to manually search for nodes. Bookmarks save the x and y position of the existing nodes, the expanded or collapsed state of the nodes, and the width, height, and zoom factor used by the Schematic view.
Lock story clips
You can now lock story clips using the new In/Out Locked property. Locking a clip prevents animators from accidentally moving or retiming a clip, and avoids subsequent issues that can arise later in the animation pipeline.
New custom Frame Rate support
The frame rate 119.88 is now supported. This is a standard used for UHDTV and many cameras.
Unlimited undo levels
A new Undo preference (Settings > Preferences > Undo) lets you set an infinite undo queue.
Support for arithmetic operations
Numeric and timecode fields now support basic arithmetic operations.
Modify a single axis using a delta numerical value
Simply double-click a translation arrow, rotation ring, or scaling handle, and enter a value to precisely transform the object.
Resize Add/Remove Namespace window
The Add/Remove Namespace window now easily accommodates long namespaces. The window’s default size is larger than in previous releases, and it can now be resized.
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SDK Help improvements
When starting MotionBuilder from the command line the -3 flag is now supported, enabling Python 3000 compatibility warnings.
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Mudbox
Mudbox digital painting and sculpting software provides 3D artists with an intuitive and tactile toolset for creating and modifying 3D geometry and textures. Use Mudbox to create high-quality 3D geometry and textures for your next project. Take advantage of an intuitive work environment and professional tools for 3D sculpting and painting.
What’s new?
Send to Flame
Mudbox can now exchange model information directly with Autodesk Flame. Use File > Send to Flame to create a data link between Mudbox and Flame. Once created, this link supports an iterative, round-tripping workflow: start with a scene in Flame, export a geometry to Mudbox for added sculpting detail, and then merge it back to the original scene.
Posted by Kim Sternisha